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Forge of empires military strategy9/8/2023 ![]() ![]() Heavy counters Light, can deal with Fasts ![]() Light counters Fasts, can deal with Ranged/Artillery ******** The REAL TOUGH COUNTER table, in my opinion, are as follows: ********Īrtillery counters Ranged/Heavy/Artillery ![]() Just because there are a lot of ranged opposite, is often not a good idea. For example, trying to use a lot of fasts Please note that, although this is the “what have bonus against what" info, this is BY NO MEANS a “what-counters-what" info. Ranged: A/D bonus against Heavy, A bonus on rocks Heavy: A/D bonus against Light, D bonus on plainsįast: A/D bonus against Ranged, No bonus, cannot move into rocksĪrtillery: A/D bonus against Heavy, A bonus on Hills, cannot move into swamps or rocks Light: A/D bonus against Fast, D bonus in forest/bushes So please make sure you read through the whole thing and not skipping it halfway. Please beware that, although *some* content might look similar to those guides you can found on forums/youtube, there are also much content that are not. The units have completely different attributes from PE onward.) (Note: This post is based on units up to LMA and maybe CA-Indy. OK this is about some basic (but important) concepts on attacking with your troops. ![]()
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